Game profile ID (a randomly generated identifier).Game profile (including basic details, game progress and usage).The personal data we collect and generate relating to players includes If you link your account to or access it via a third-party service (for example, Facebook, Xbox, Steam, PlayStation and Switch) we collect personal data from that service. We collect personal data directly from players via registration and gameplay. We will periodically update this policy so please check back for updates. This policy also provides contact details and important information about data protection rights. This policy explains how and why we use personal data (also known as personal information, personally identifiable information or PII) for the purposes of providing, promoting and developing our games and wider business (including but not limited to network play connectivity and interactivity, online websites and communities). We make genre-defining games that champion innovation and originality, and our games are loved by players worldwide. We are a BAFTA-winning independent games developer and publisher based in London. Our office is at Zetland House, Unit E 2nd Floor, 5-25 Scrutton Street, London EC2A 4HJ, England. We are a company registered in England and Wales with company number 07375707. The Steam price is set to rise to £15.99 on the 30th September, which I think is too dear, so if you’re interested I’d recommend grabbing it at the lower price.We are Bossa Studios Limited (Bossa, we, us and our). I Am Fish is currently available for £12.79 on Steam or as part of Game Pass for PC. If you’re just in the market for a unique, physics based adventure, then I Am Fish will serve you well. If you’re the type of person that gets frustrated over dying a lot, or by not having total control, then this one will probably stress you out. It’s relaxing to play and doesn’t take itself too seriously. Ultimately, I Am Fish is a pretty nice game. It isn’t only fishbowls that will transport you Additionally, the music is very relaxing, and fits the game well. The graphical style though is very clean and nice to look at, the developer has done a great job keeping things simple enough that you can see where you are going, whilst rendering it in such a way that it still looks high detailed. In terms of the performance, there are some slight bugs here or there, such as getting caught on surfaces and some strange technical issues, like the ‘High’ fog setting using 30% more GPU than the ‘Mid’ fog setting, despite looking very similar. There are some pretty contrived instances of the fish almost making it to freedom, only for a plot convenience to send them back to another level, but what can you really expect. It does a good job in giving a sense of distance that the fish have travelled, making it feel like a proper journey. Whilst you start in pet shops and rooftops, you eventually move on to parks, pools, sewers, nightclubs and even farther flung locales. The game is set in the fictional English county of Barnardshire, and to it’s credit the game uses its setting well. Most of the game is set out more as a physics puzzler rather than an open playground, with the routes towards the end being pretty clearly laid out, though there are exceptions where there is much more freedom given. In terms of the level layouts, they range from being quite linear to being fairly free-form. Drop from a height and the bowl will smash You play as the same fish for long stretches, but it would be better if the game mixed and matched a little more, so it didn’t get too tiresome playing as the same fish for too long. This mixes up the gameplay, but the game could do with being paced a little differently. Pufferfish is able to roll across land, Flying Fish can glide, and Piranha can bite. Just don’t go into this expecting it to play like Super Monkey Ball.Įach of the other fish play a little differently. It takes a bit of time to get used to the tank-like controls, but after a while, it does kick in. ![]() ![]() ![]() You can find yourself in uncontrollable rolls or drops, but that’s kind of the point, as you are just playing as a regular Goldfish after all. It’s quite a slow and laborious process, which means its very easy to die. For the Goldfish, you mostly roll around in a fish tank, swimming into the side you wish to and rolling to your destination. The actual gameplay of I Am Fish is a pretty standard physics based affair. Playing as Goldfish, Pufferfish, Piranha and Flying Fish, the goal is to escape the confines of the fish bowl and make it to the freedom of the ocean, by any means the necessary. I Am Fish describes itself as a ‘charming, physics based adventure starring four intrepid fish friends’, and that about sums it up.
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